

C++ Low-Level Programming
Birdman. The Game.
My only Regret...
"We should have focused on player feedback a little more."
A group project, to create a game tangentially linked to the 2014 movie 'Birdman'. We decided to create a reproduction of the play within the movie, where players can choose their improvised lines. The lines chosen have varying effectiveness in keeping the audience amused. Players use the first two preview nights to gauge what the audience likes, then try their best to please the audience on opening night!
I was responsible for the majority of the Gameplay Programming in this project, including the 'Scene', 'Character', 'Play' and 'Props' classes and their interactions. The dialogue system was courtesy of Ricardo Heath.
Click the GitHub Octocat to access my Repository. It's public, so have fun!
GitHub Repo
Concept & Design - Chris Hopkins & Ricardo Heath
Gameplay Programming - Chris Hopkins & Ricardo Heath
Script - Brendon Thompson
Engine Architecture
Base - James Huxtable
Additional - Ricardo Heath