
Commercial Game Dev.
Commercial Game Development
Team 'Primitive Tools'
Project output of a cohort-wide game development effort to complete a previously partly developed game by the University's in-house game studio "Play-West", to the specifications of the module leader. Our team, 'Primitive Tools', was assigned tasks to complete by working as a team and working with other teams to ensure a solid end product.
Honourable mentions
Play West, UWE.
Module Leader:
Andy King
The Primitive Tools team:
Adam, Benji, Ben, Charlie, Connor and myself.
I worked as the team design lead. Working primarily to complete the large planes seen in the video below, as well as focusing on audio and visual feedback, and additional design elements for other teams.
N.B. This was a team effort, I do not take credit for anywhere near the entirety of this game.
All copyright belongs to Play West, UWE.